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| | Nakamura Clan | |
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Emi Nakamura Chuunin
Posts : 45 Join date : 2013-09-04 Age : 25 Location : San Diego, California
| Subject: Nakamura Clan Thu Sep 05, 2013 9:05 am | |
| Symbol: Clan Name: Nakamura Bloodline Name: Reidomegan Bloodline Ability:Passive Eye:The passive eye doesn't hold any special ability, only serving the purpose of being the sign that the Doujutsu has been awaken. The Doujutsu can now be trained in order to achieve the next level of the Doujutsu. Ascending Eye:The Ascending eye is the first stage of the eye that holds in sort of power. The eye is something that can be unlocked at birth, though its very rare. As one advances, they will gain additional measures to their eye, up to three. A measure is the small arrow that appear surrounding the center. The eye can change the scale in which the user see, zooming in on objects to observe them at length, or scaling them to observe little details. When mastered, the user could, with the activation of their eye, view things on a cellular level, able to see anything within their line of sight as though they were standing there personally. Thus the adjust ability of ones eye is like viewing the world either from a telescope or a microscope. The extreme at which this is possible depends on the users mastery of the eye. C-rank: Can magnify in on a objects up to 2x and can see as small as the granular level.
B-rank: Can magnify in on a object up to 10x and can see as small as the large particular level.
A-rank: Can magnify in on a objects up to 25x and see as small as the microbial level.
However, the main universal ability of the Clan is the ability to project their site over distance. By looking at an object or person, one can fix their point of view to that of the object or person in which they are looking at, thus viewing the world from the perspective of the object or person while sacrificing their own point of view. Once active, the user cast their sight on the wall. They can then perceive the world from the perspective of the wall… kinda like a security camera.The advantages are strategic in this sense, one gets a spies eye view of their opponent. The clans versatility comes in that they can use the Doujutsu with both eyes respectively. Thus in the same situation, one would cast the site of just one of their eyes while preserving the perspective of the original. We apply this rule to the Doujutsu, where the left eye is maintained, and the right eye is used for the justu. The left eye is in blue while the right eye is in green. This can greatly improve the area in which one can see by accessing two points of view. However, the ability changes in the specific event that one projects their site on another site, in other words, their eyes... In this event, the users line of site becomes that of the targets eyes. They will thus, see from the perspective of the individual in which they have cast their eyes from, often without their targets awareness. The impressive quality about this ability is that it can be used on other Doujutsu users as well. Imagine being able to see from your own perspective and that of a Uchiha member! You wouldn't be able to manipulate or control his Sharingan, but you would have temporary access to the site of the Sharingan eye! It is important to note that the Site Casting Technique and the Cancel for it are both D-ranked, making it relatively easy to do this on a whim as they require only eye site to activate. Awakened Eye:The Awakened Eye can only be unlocked once the three measures of the Ascending Eye has appeared, though that doesn't mean the user shall gain the Awakening Eye because of that alone. Once the eye has been unlocked, they gain another power greater than the Ascending Eye's power. The Awakening Eye accesses the true power of the Reidomegan, the other stages having only been the infant form of the Doujutsu. Though this stage of the eye has only been achieved by a few people within the clan. In this form, the user can see both physical and spiritual chakra, within all living beings. They can see the use of chakra in the techniques of their opponent, thus the chakra in ninjutsu is visible to the user. Note that they can only see chakra that's within their field of vision. Anything else that snit within the user field of vision is void, thus leaving them unable to see chakra from someone that is, for example, behind them. The Awakened Eye takes up a lot of chakra, therefor its something that should be used sparingly if the user doesn't have a lot of chakra. But those that do have a lot of chakra can allow the eye to remain active for as long as they please; same applies to those that have excellent chakra control. The user can absorb chakra into the eyes and extinguish it by digesting it into its physical and spiritual forms. This helps since they can easily break out of Genjutsu, or stop Ninjutsu, but it does take a lot of chakra depending on the rank of the Ninjutsu/Genjutsu. (See Mystic Exile for more information) Absolute Eye:The last stage of the eye, and one only three wielder have been known to have, is the Absolute Eye. It's the rarest to unlock, the circumstances to unlock this eye is unknown and those who do unlock are lucky. The user gains a final ability in which they can disable a target from using their chakra in specific ways. This includes Elemental application of Chakra, and techniques dependent on chakras use (Genjutsu, Ninjutsu, Fuuinjutsu etc.,). One can temporarily strip their opponent of an element, or take away their ability to use illusions for a time. By crippling their opponent of they greatest weapon, they give themselves an instant advantage. This takes a very interesting shape when the user uses this on another Doujutsu. Both the user and the opponent will simply lose their ability to use their Doujutsu for an unknown period of time. (See the "Eye for an Eye" Technique.) The last technique of the eye is by far its most powerful technique, and is the only one actively offensive. This is known as Amenonuhoko" or Heavenly Spear, the mythical pole arm used to stir the universe and create the world from a potential of nothing... But by using this technique, the user sacrifices the use of their Doujutsu thus being unable to use any form of the Doujutsu... forever. But like said above, only three people have been known to have awaken the Absolute Eye. It's one of the thing the clansmen of the Nakamura Clan try to unlock, but all who have tried it has failed. Fail Safe: In order to prevent others from outside of the clan from being able to use the eye by transplanting them, the Doujutsu has a fail safe. If the eye is removed from the user, the Doujutsu will become locked and won't be able to be used. The only way around the fail safe is to make the deceased user a human puppet. Location: Kirigakure Clan History: The Nakamura Clan, known as the Youmei Clan in Ame, is a clan situated in Kiri. Before their move to Kiri, the clan had been settled in Ame, but they moved due to the civil war that was happening within the walls of the village. The founder of the clan, and also the first wielder of the Absolute Eye, was Yume Youmei. How the Doujutsu was discovered is unknown, but Yume made those that wielded Reidomegan members of the Youmei clan. The clan was highly respected and feared in Ame, and the clan served the Amekage for a while. But war broke out in Ame, and the Youmei clan wanted nothing to do with it. So packing up their members, they moved to Kiri, a place most like Ame. The one who made the decision was the clan's fourth generation head, Hitomi Youmei. She was the second wielder of the powerful Absolute Eye and was a Shinobi highly feared for her abilities, though she would lose the abilities of her Doujutsu due to the use of Amenonuhoko. There the clan stayed, and each head would swear both their own and the loyalties of their clan to the Mizukage. Ninth generation Zasshu Nakamura, the clans name having been changed once they settled in Kiri, was the third wielder of the Absolute Eye. He would be the father of tenth generation head, Emi Nakamura. Besides having a powerful Doujutsu, the clan has developed their own Kenjutsu and a Taijutsu style. Most of their Kenjutsu are ranked above 'B' due to the amount of chakra and amount of skill the user must have in order to successfully execute the Kenjutsu. Their Taijutsu style was developed for the use of all clan members. Its a tradition in the clan to adorn a shoulder length, high-collared coat, the length doesn't matter. The back of the coat bears the symbol of the clan, making it look more like a Kenjutsu based clan without a Kekkei Genkai. A trait shared amongst the individual of the clan are their pale skin and haunting, icy blue eyes. Drawbacks: The user loses their point of view when the Doujutsu is activated, or they will only be able to see out of the eye that they didn't cast the jutsu from thus limiting their field of vision. The Doujutsu also takes a tremendous amount of chakra to sustain, something that shouldn't be taken lightly unless the user had a large chakra supply or perfect chakra control. Members: Nakamura, Emi (Clan Leader). Kekkei Genkai Jutsu:- Doujutsu Techniques:
- Ascending Eye:
Name: Saito no chūzō jutsu (Site Casting Technique) Type: Ninjutsu Sub-type: Doujutsu Rank: D Orientation: Supplementary Cost: - Effects: The technique of an active Reidomegan in which the user need have the eye active. The user can cast ones vision onto an physical object in their line of sight by looking upon it. At a cost of E-ranked amount of chakra per turn one can see from that point of view in which their vision was displaced.
In the event that one displaced ones sight upon that of another individuals eyes specifically, they can see from the perspective of the individual in which they displaced their site; viewing the world from his eyes. If his eyes are too a Doujutsu, then he can view the world from the perspective of that Doujutsu. This technique takes a D-ranked amount of chakra to Cancel, though can be canceled at any time.
Name: Ai samayō no Jutsu (Wandering Eye Techinique) Type: Ninjutsu Sub-type: Doujutsu Rank: C Orientation: Supplementary Cost: - Effects: he use focuses the doujutsu's energy inward allowing him to place the point of vision at any place on his own body. The user can thus, place his sight on the back of his own head in order to see behind himself, for example.
- Awakening Eye:
Name: Rōkanonoroi no Jutsu (Curse of Aging technique) Type: Ninjutsu Sub-type: Doujutsu Rank: C Orientation: Supplementary Cost: - Effects: This is a technique only possible with the "Awakened Eye" of the Reidomegan Doujutsu. By using this technique, the user is able to draw chakra from anything that isn't human. Thus restoring a little bite of their chakra supply, but not fully. The user must gaze upon the living thing, non-human, thing they wish to take chakra from, by doing so the user receives only a half of the chakra from that thing. Which is why only a small supply of their chakra is restored.
Name: Shinpi tsuihō no Jutsu (Mystic Exile Technique) Type: Ninjutsu Sub-type: Doujutsu Rank: S Orientation: Supplementary Cost: A-Rank amount of Chakra. Effects: This is a technique only possible with the "Awakened Eye" of the Reidomegan Doujutsu. The user targets chakra that they see with their eyes and separates them into their respective parts (physical/spiritual energy). In the event that the chakra is inside of the body of a living thing, this does nothing, as the chakra is simply re-synthesized automatically from the two components, however, outside of the body, this causes the two also, physical and spiritual energy, cannot exist. As a result, using this technique on Ninjutsu, Fuuinjutsu, and even Genjutsu, allows the user to shatter techniques, even after they have been activated. The Jutsu can only shatter Jutsu below the rank of 'A'.
- Absolute Eye:
Name: Me ni wa me o no Jutsu (Eye for an Eye Technique) Type: Ninjutsu Sub-type: Doujutsu Rank: A Orientation: Supplementary Cost: - Effects: This is a technique only possible with the "Absolute Eye" of the Reidomegan Doujutsu. This is a technique used specifically on another Doujutsu. Should the two Doujutsu make eye contact, the user can activate this instantly as though a genjutsu. The two Doujutsu, both that of the user and that of the target, will both become deactivated, eliminating the use of the Doujutsu for about 2-4 post. (For the stage of the Doujutsu that was activated is lock for that long. I let you guys find the loophole).
Name: Yokuatsu-tekina tōchi no Jutsu (Oppressive Reign Technique) Type: Ninjutsu Sub-type: Doujutsu Rank: S Orientation: Supplementary Cost: - Effects: This is a technique only possible with the "Absolute Eye" of the Reidomegan Doujutsu. The user must first make eye contact with the opponent in which it is activated like a genjutsu. The user selects one of the known elements, either advanced or basic, or their ability to use fuuinjutsu and medical jutsu (Thus doesn't work on Genjutsu or Ninjutsu). They can then disable the opponents ability to use that one specialty or element for the remainder of the thread or until the two are at least 100meters from one another.
Name: Amenonuhoko (Heavenly Jewelled Spear) Type: Ninjutsu Sub-type: Doujutsu Rank: S Orientation: Offensive Cost: Doujutsu is locked and can't be used any longer. This takes S-Rank amount of chakra, plus some chakra equivalent to B-Rank jutsu, to cast. Effects: This is a technique only possible with the "Absolute Eye" of the Reidomegan Doujutsu. A technique endowed with the power of the creation of the earth itself, the Amenonhoko can only be accessed if both of the users eyes have taken the "Absolute Eye" state. This technique takes reality and turns it into illusion (as opposed to the Inzangi that takes illusions and makes it real) The Amenonuhoko extends a thin ray of white light that pierces all in the path of the user like the legendary pole arm itself. Everything pierced by the light is made simply a dream of the user and by performing a simple 'Kai' they can release the dream and cast off all made illusion as though they never existed. In short, an opponent pierced by the Amenonhoko will be made into a genjutsu, defeated only by a Kai.
The ray of light is extremely fast, thought of as one of the fastest ninjutsu ever and is near impossible to dodge. To avoid it one must simply not be in the center of ones gaze during it's use. However, there is another way as well. If one can prevent from being 'released' by a Kai and defeat the user, they can restore their reality.
As a result of using the Amenonuhoko, the Doujutsu becomes locked and unable to use again. The user also has the chances of losing their eyesight, and dying due to the amount of chakra needed for this jutsu.
Style Name: Kamei Gigei History The Kamei Gigei was developed by second generation clan head, Jun Youmei. A total of nine techniques make up the Kamei Gigei, the first to be developed was the Mirage Blade. After the Mirage Blade, a series of prayers were created, totaling up to four prayers with another prayer meant to strengthen the first prayers. But Jun was never able to finish off the style, dying before he could do so but leaving instructions for the next clan head to finish the style. Ichirou Youmei was the son of Jun Youmei, and was thus the next clan head. He would be the one to finish what his father had started by adding the last techniques to the Kamei Gigei style. The first would be Raijin Rising, something that took him years to develop. The last two used elemental chakra, giving those with an element for water or lighting an edge when it came to fighting with the style. The two were added because his own affinities were to lightning an water, which explains why he didn't create one for the other affinities. On the day the Kamei Gigei was finally finished, it was declared a clan secret and it would be something that members of the clan would be required to learn. Open/Closed Closed - Unless you are a member of the clan, you must ask me permission in order to use this style. Jutsu List- Kamei Gigei:
Name: Kamei Gigei: Kougenjin (Command Art: Mirage Blade Type: Kenjutsu Sub-type: Kamei Gigei (Command Art) Rank: A Orientation: Offensive Cost: - Effects: Unlike other Kenjutsu shockwaves which are generally large, Kougenjin is a relatively small shockwave that’s size is the same as the blade length of the sword used to launch it. Sacrificing power for speed and quantity, Mirage Blade travels at an incredible pace, relative to the user’s rank; Mirage Blade, when used by a Sannin, would be about twice as fast as a shockwave fired from the Samurai Sabre Technique, though its destructive force is obviously much less. A large amount of chakra is focused inside the user’s blade in the form of a constant flow – though normally the chakra could envelope the sword, here the chakra creates a shell on the inside of the blade, allowing the chakra to rebound infinitely and resonate with itself. When the user slashes their sword, it releases a portion of this chakra in the form of a white, rippling shockwave; thus the name Mirage Blade. Mirage Blade also carries the properties of the blade used to fire it, as well as its size; this means that if the blade used to fire Mirage Blade is sharp enough, Mirage Blade will pass through solid objects by slicing them in half and continuing on, much like a Wind element jutsu would.
Name: Kamei Gigei: Saisho no Inori: Hikaru Aki Hasira (Command Art: First Prayer: Shining Autumn Pillar) Type: Kenjutsu Sub-type: Kamei Gigei (Command Art) Rank: A Orientation: Offense/Supplementary/Defense Cost: - Effects: The first of the “Prayer” series of the Command Arts, Hikaru Aki Hashira, often called “Aki-gamae (autumn stance)” by its users, is a Kenjutsu stance instead of an actual attack. It is a variation of the Waki-gamae in that the user holds their blade at waist level, parallel to the ground, whether in its scabbard or not, a position best suited for quick-draw strikes. The user focuses their chakra throughout their entire body in a steady stream while in this stance, increasing their speed and strength by 25%. This increase in ability comes about from the chakra augmenting the muscles naturally, instead of forcefully, essentially putting the body in a natural “peak” condition. This chakra also coats the user’s blade and allows the counter-offensive nature of Aki come through. Whether sheathed or not, the user can swing their blade and dispel an incoming attack by disrupting it, allowing the user to protect themselves and then counter-attack. The method of blocking attacks is based upon the concept of an immovable pillar.
Name: Kamei Gigei: Fukutsu no Inori: Gokumonken (Command Art: Prayer of Fortitude: Prison Gate Sword) Type: Kenjutsu Sub-type: Kamei Gigei (Command Art) Rank: B Orientation: Supplementary/Defensive Cost: - Effects: A refinement of the First Prayer: Hikaru Aki Hasira, this technique expands the ability of the First Prayer. Where as Shinning Autumn Pillar is locked only to the user’s weapon, and forces them to stand in a specific stance, this technique turns it into a full on “Mode”, covering the entirety of the user’s body and thoroughly saturating it with the same effect; This allows the user to fight unhindered by having to remain in one stance, while also allowing the effects of the First Prayer to extend to their entire body. Besides this saturation, Gokumonken provides one extra effect: techniques that would be destroyed by the First Prayer’s effect can instead be reflected back at the opponent, taking the place of the First Prayer’s defensive ability, but still counting as an additional move per turn.
Name: Kamei Gigei: Dai ni no Inori: Zekkyōdan (Command Art: Second Prayer: Broken Mirror Severing) Type: Kenjutsu Sub-type: Kamei Gigei (Command Art) Rank: S Orientation: Offensive/Defensive Cost: - Effects: The second in the “Prayer” series of Command Arts, Zekkyōdan differs in its working depending on if the user’s blade is being resheathed or drawn, though in both cases the move is a strange type of Battōjutsu, meaning that it involves multiple cuts. In the event that the sword is being sheathed, there is a quick flash as the blade’s guard meets the top of the scabbard, during which a chakra burst creates a countless number of cuts in a 360 degree short-range dome around the user, shredding any incoming attack to dust; this being the defensive variant of the move. When unsheathing the blade, however, the affect is “launched”; that is, when the blade is unsheathed, a cyclone of chakra is shot forward, with the chakra inside the cone-like structure acting as tiny knives, shredding that which they come into contact with; this is the offensive variant of the move.
Name: Kamei Gigei: Dai san no Inori: Sōgenmu Command Art: Third Prayer: Twin Phantasms Type: Kenjutsu Sub-type: Kamei Gigei (Command Art) Rank: B Orientation: Supplementary Cost: - Effects: The Third in the “Prayer” series of Command Arts, Sōgenmu is a type of Psuedo-bunshin developed specifically for Kenjutsu. The user will coat their body in a layer of chakra, creating a rainbow colored doppelganger. This doppelganger mimics every attack the user makes, down to even the launching of shockwaves and the amount of force behind an attack. At first, the doppelganger fluctuates only slightly around the user, making it appear as if the user is surrounded by some sort of haze. As time progresses, and the phantasm becomes more unstable, the user can “slide” and “rotate” the doppelganger away from them; though it will still mimic the user’s moves exactly, it will remain a set distance from the user. This changing in orientation allows the user to use the doppelganger to maximum effect.
Name: Kamei Gigei: Saigo no Inori: Tenshōha (Command Art: Final Prayer: Heaven’s Illumination Conquest) Type: Kenjutsu Sub-type: Kamei Gigei (Command Art) Rank: S Orientation: Offensive Cost: - Effects: The final “Prayer” of the Command Arts, Tenshōha is also the only offensive Prayer to not directly attack with the user’s sword, though it still falls into the Kenjutsu category due to needing the user’s sword to activate. Breaking the semi-crouching stance attained by the first Prayer, the user will stand and focus their chakra into their blade. By sheathing their blade, the user activates the technique. Their chakra will be unleashed in a powerful burst, calling forth a massive pillar of energy from the Heavens that descends upon the battlefield. Falling with incredible strength, the pillar has enough force to level the terrain completely and leave nothing but dust in its wake, though the after-effects of the jutsu seem to encourage the growth of life in the area. The user, at the epicenter of the blast, takes some damage; the only reason they do not pass out is because the chakra coursing through their body from the first Prayer forms a protective dome around them, lessening the blow of the blast.
Name: Kamei Gigei: Raijinshō (Command Art: Raijin Rising) Type: Kenjutsu Sub-type: Kamei Gigei (Command Art) Rank: A Orientation: Supplementary Cost: - Effects: The Kenjutsu technique allows Swordsmen to more easily fight against Shinboi attacks of all sorts; the user will activate this technique by quickly focusing chakra into their weapon and spinning it in a complete circle in front of them. After this simple ritual is completed, a “magnetic” burst of chakra is released all around the user that causes all foreign chakra to be condensed as it approaches the user. Ultimately, the “magnetized” chakra will be drawn into the user’s weapon, effectively concentrating even large scale jutsu into simple, yet still equally powerful, streams or orbs, depending on the incoming techniques composition. This technique can easily be described as turning the user's weapon into a "Chakra Lightning-rod", thus the name.
Name: Kamei Gigei: Suiretsusen (Command Art: Water Fury Flash) Type: Kenjutsu Sub-type: Kamei Gigei (Command Art) Rank: S Orientation: Supplementary/Attack Cost: - Effects: Holding their blade sideways, the user will run Suiton chakra through their blade, activating the technique. A great downpour will come over the terrain, providing water for this technique, as well as dropping all Fire Justu down one rank, and reducing their damage by 10. A ring of water will form around the user with a radius equal to that of the complete wingspan of the user (meaning it would be roughly 10-11 feet [roughly 3.2 meters] in diameter). This ring has a single tentacle for each of the eight points of the Compass Rose: North, South, West, East, Northeast, Northwest, Southeast, and Southwest. The tentacles will strike at anything within range as the user commands them, but they do not attack on their own; they are approximately 5 feet [1.5 meters] long, and the user must know the general vicinity of the opponent(s) to strike them if they are behind him/her.
Name: Kamei Gigei: Raikōsen (Command Art: Lightning Ray Flash) Type: Kenjutsu Sub-type: Kamei Gigei (Command Art) Rank: S Orientation: Cost: - Effects: The user will run Raiton chakra through their blade while holding it skyward, to activate this technique. This technique fills the air with energy – so much so, that Doton jutsu fall one rank (due to the charges in the air disrupting the formation as the energy disperses into the earth), and that a lightning bolt continuously streaks from the user’s sword, enveloping it in electricity, to the sky. Though meant as a Support technique, using the lightning to augment physical and water element attacks or by creative means, this technique is not without its own offensive measure. Once per turn, the user can swing their blade, and send a bolt of lightning flying in the direction of their swing – the energy is discharged from the constantly streaking bolt that originates from the blade, though this can only be done twice, and not on consecutive turns, due for the need for the electricity to replenish. Style Name: Mugen Ittōryū History Mugen Ittōryū was something created in order to display the mastery the Youmei, now Nakamura clan mastery of Kenjutsu. The style is actually named after the one who created it, Mugen Nakamura who was the younger brother of Gin, the clan head. It would be the first style not made by the head of the clan, but it would be something that would be taught to the members of the clan. Mugen was a man known for the amount of swords he could flawlessly wield, being a master of Kenjutsu. The bases of what the style was built around was overwhelming the enemy with the amount of swords scattered across the area, swords that the enemy couldn't wield due to its hidden mechanism that prevented those who didn't know the style to wield the swords. Mugen swords were kept on his back, wrapped tightly by wire but would later be kept in scrolls. Either way, the style requires a lot of skill in order to perform it. The clan base the mastery of an individual by how many swords they can wield flawlessly, and this style is the perfect thing. The techniques that make Mugen Ittōryū can be hard to perform, but masters of the style can easily overwhelm their enemy with the style. Mugen was sure to make sure the style could be replicated, and taught three people the style so that it wouldn't die. The style is now widely taught throughout the clan, many of the members hoping to master the technique so that they can be recognized as Kenjutsu masters. It should be noted that the style requires skill and speed. Open/Closed Closed - Unless you are a member of the clan, you must ask me permission in order to use this style. Jutsu List- Mugen Ittōryū:
Name: Mugen Ittōryū (Infinite One-Sword Style) Type: Kenjutsu Sub-type: Mugen Ittōryū Rank: S Orientation: Supplementary Cost: - Effects: The user will throw into the air a large container of katana that are wrapped in some sort of cloth or wire in order to bind them for easy travel – while in the air, a seemingly endless number of katana will slide from their casing and scatter all across the battlefield to supply the user with swords to fight with no matter where they are; conversely, the swords can be summoned from scrolls in the same manner as Tenten’s weapons. This technique was created with the belief that a swordsman didn’t need a perfect sword, but rather, the ability to wield any sword with great skill. Each sword has a mechanism built into their hilt that allows only those who know how to use this technique to wield the swords. If someone with no knowledge of how to use this technique attempts to wield one of these blades, needles will extended from the hilt, much like how Samehada does. Due to this, the Infinite One-Sword Style not only assists the swordsman and his allies in battle, but also puts an extreme amount of psychological pressure on the opponent, due to the sheer number of blades.
Name: Mugen Ittōryū: Tōga (Infinite One-Sword Style: Sword Fang) Type: Kenjutsu Sub-type: Mugen Ittōryū Rank: S Orientation: Offensive Cost: - Effects: The user throws 3 swords in front of the opponent with the blades piercing the ground and the edge of the blades facing the target. The user then quickly rushes in front of the opponent and uses a surprising maneuver by striking all three swords at their base so that they fling upwards and slash the opponent vertically, like a rising fang. While the opponent is stunned and injured by the three upwards slashes, the user will strike each sword individually at the opponent, firing them off for multiple strikes. This can either pin down the opponent with the blade, or the blades can be aimed at vital areas. This attack is best suited for when the user and his opponent are in close range of each other.
Name: Kendou: Mugen Ichi-Katana kata - Yosezan (Kendo: Infinite One-Sword Style - Addition) Type: Kenjutsu Sub-type: Mugen Ittōryū Rank: S Orientation: Offensive Cost: Effects: This technique utilizes the numerous swords involved in the use of the Infinite One-Sword Style and both the user's skill and speed as a ninja. The user attacks the opponent a total of eleven times in rapid succession, each at different angles and positions. With each strike the sword is left behind attached to the opponent. He then lands the final blow, making a total of twelve devastating blows. This technique pins and hurts the opponent. The reason why the swords can be powerful and stay on the opponent is because the blunt of the blade is used. The attack itself relies upon the high speeds of the individual attacks and the momentary stun inflicted by the previous blows, allowing the user to grab one of the surrounding swords and continue with the technique. This attack when used and if added with multiplication will put a great strain on the user making him or her dizzy and very exhausted. This is a finishing combo and is to knock out the opponent.
Name: Kendou: Mugen Ichi-Katana kata - Jouzan (Kendo: Infinite One-Sword Style - Multiplication) Type: Kenjutsu Sub-type: Mugen Ittōryū Rank: S Orientation: Offensive Cost: - Effects: This is a stronger version of the "Addition" technique of the Infinite One-Sword Style. The user attacks the opponent with another 12 strikes with a weaker damage slash to keep them stunned. While the opponent is still impaled by the previous twelve strikes, the user attacks once again, striking these remaining swords so as to repeat the succession of movements preformed previously. This results in doubling the attack damage that was already done, as it cuts his opponent with the twelve swords all over again. This totals up to twenty-four strikes being recieved by the enemy within an incredibly short period, leaving little to no chance for a counter attack. This attack causes damage to both the user and the opponent since this uses chakra and body speed/power to repeat the action it puts a immense strain on the users body. The user will be sluggish and be unable to do anything next turn.
Name: Mugen Ittōryū: Wake (Infinite One-Sword Style: Division) Type: Kenjutsu Sub-type: Mugen Ittōryū Rank: S Orientation: Offensive Cost: - Effects: The user will grab two katana and then rush at the opponent at high speeds. Using their chakra, as the user slashes at the opponent, they will cast a Genjutsu which makes it appear as if the user’s sword split into two blades as it approaches, confusing the opponent, and leaving them open for the real attack, which is the other blade. Using the other sword, the user very quickly strikes them across the chest with a horizontal strike, and then proceeds to stab them in the chest with their sword in a finishing blow. Done with Genjutsu, this technique allows the user to trick the opponent at critical times in order to gain the upper hand. This technique requires both high level Genjutsu and Kenjutsu skills to perform, and can be preformed from either the left-hand or right-hand side.
Name: Mugen Ittōryū: Ranritsu no Narabi (Infinite One-Sword Style: Disorderly Line) Type: Kenjutsu Sub-type: Mugen Ittōryū Rank: S Orientation: Supplementary Cost: - Effects: A powerful Infinite One-Sword Style technique, this technique involves the user focusing chakra into their blade and striking the surrounding blades, transferring some chakra to the surrounding blades, causing them to be launched up into the air, allowing the user to manipulate the blades as they wish. This allows the user to control the blades as needed, though they form a spinning dome around the user when idle, creating a powerful offense and defense. This move is similar to the move Soushuuha, but is in itself quite different and can be used by Samurai.
Name: Mugen Ittōryū: Kyōfū Kōgu (Infinite One-Sword Style: Gale Slash) Type: Kenjutsu Sub-type: Mugen Ittōryū Rank: S Orientation: Offensive Cost: - Effects: The user will use only one katana from this technique, and thus it does not require the Infinite One-Sword Style set-up to have been used. The user will tightly grip their sword and focus chakra into the soles of their feet, gathering up a tremendous force for a burst of speed, using their Fuuton chakra. Taking the necessary stance, the user will release the wind chakra as they bolt forward, gaining a tremendous bolt of speed, as well as creating a sort of “over shield” of wind around them that can protect them from B-rank and above attacks. As they are moving, the user will swing their sword forward as the Fuuton chakra coats their body, creating a large movement of slicing wind due to the sheer speed that the air is being displaced by the user’s body and sword. While moving towards the opponent, this trail of wind created is the second part of the attack – the user will slice the opponent and the gale following will blow the opponent away from short to mid range. The strike from the sword does the majority of the damage, with the gale doing relatively little, being mainly for protection. The gale is a sort of countermeasure for anomalies, due to the abrupt nature of this attack. Due to the heavy force of the attack, from the tremendous output from the user’s muscles and the tailwind boosting their speed, the user suffers a sort of backlash and their body is damaged from the use of this technique. After using this technique, the user’s Fuuton jutsu will be weakened in power by an equivalent of one rank, for three turns.
Name: Mugen Ittōryū: Bekutā (Infinite One-Sword Style: Vector) Type: Kenjutsu Sub-type: Mugen Ittōryū Rank: A Orientation: Offensive/Supplementary Cost: - Effects: One of the largest dangers of using the Infinite One-Sword style is the opening created when the user scatter’s their katana. To keep the enemy from using the katana, there is a special needle mechanism built inside the hilt. Using this knowledge, this logic was applied to the very case that the katana rested in, and a powerful mechanism was installed. By focusing their chakra into the case, the user triggers a powerful compressed air mechanism that launches the katana out the case at extremely high speeds, allowing the user to use the scattering of the katana itself as an attack. However, it is different from the actual IO set-up in that where as the initial set up scatters katana everywhere, allowing the user a blade no matter where they go, this variant only launches the katana in front of them. This move is possible, due to the fact that while focusing chakra into the casing, a small amount of chakra is focused onto the tip of each blade, so that when they are fired from the casing the chakra forces the blade to flip around, and fire tip first. Using this move exhausts an entire case of IO katana. Style Name: Shuuren Kiwa History Zasshu had realized that the younglings were hurting themselves during Kenjutsu training. So this was developed in order to give them a safer way to spar with one another. Its the most recent jutsu added into the clan's database. Open/Closed Closed - Unless you are a member of the clan, you must ask me permission in order to use this style. Jutsu List- E-Rank Kenjutsu:
Name: Shuuren Kiwa (Training Edge) Type: Kenjutsu Sub-type: - Rank: E Orientation: Supplementary Cost: - Effects: This is a technique generally taught to aspiring swordsman and could be considered the opposite of using wind chakra to lengthen and sharpen a blade. Usually, a Swordmaster or other instructor would use their own chakra to create a small “U” shape around the edges or point of a weapon. The chakra acts as an invisible scabbard on the blade, allowing the students to spar without killing each other or wounding each other past minor bruises and aches caused by the blunt force of the “scabbard” blade making contact. The user activates this technique by extending their hand along a ridge and just letting a small amount of chakra out. This technique is very simple and quick. Name: Seven Sword Dance Type: Kenjutsu Sub-type: - Rank: D-S Orientation: Offensive Cost: - Effects: As the name applies, the user wields seven swords though none are held within their hands. The method of Kenjutsu is strange, and it's something taught to everyone within the clan. Though they aren't taught how to dance with these seven swords right away. The users mastery, thus ranking, of the skill depends on how many swords they can wield flawlessly. The style is unpredictable, leaving the movements something that can't be predicted since nothing stays the same. [All Kenjutsu above automatically requires Taijutsu 3]
Last edited by Emi Nakamura on Wed Sep 11, 2013 8:05 pm; edited 10 times in total | |
| | | Emi Nakamura Chuunin
Posts : 45 Join date : 2013-09-04 Age : 25 Location : San Diego, California
| Subject: Re: Nakamura Clan Thu Sep 05, 2013 7:07 pm | |
| NOTES: I refuse to take credit for the things listed within the clan. The concept for the Doujutsu belongs to Flash, I merely added restrictions and cleaned up the explanation of the Doujutsu. Kenjutsu techniques, specifically the ones that belongs within a style, were made by KeotsuEclipse. The Seven Sword Dance should sound familiar, but if not, the technique is a modified version of the one seen in the manga/anime. Lastly, the Taijutsu style comes from NarutoFanon Wikia.
All that I made was the History, drawbacks, and fail safe. Credit is given to the owners of anything I didn't create, or things that I modified to fit the needs of the clans.
Another thing to note. Clan members skill in Kenjutsu, or for some of the styles, depend on how many swords they can wield flawlessly. Those go from D-S, but I may not have added the rank for the ones that need it since they should remain as the original rank. And clan members are required to carry one sword upon their backs, whilst keeping any extra within a scroll so that they can utilize the full power of the Kenjutsu techniques. Other than that, the clan is ready to go through the approval process. | |
| | | Loki Forgotten One
Posts : 154 Join date : 2013-08-24
| Subject: Re: Nakamura Clan Thu Sep 05, 2013 8:15 pm | |
| your kekkei genkei are just clan jutsu that are specific to your clan. meaning kenjutsu and taijutsu arent allowed here unless it requires your clans whatevers to do it.
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| | | Emi Nakamura Chuunin
Posts : 45 Join date : 2013-09-04 Age : 25 Location : San Diego, California
| Subject: Re: Nakamura Clan Thu Sep 05, 2013 9:27 pm | |
| Taijutsu and Kenjutsu have been removed as per the request. | |
| | | Loki Forgotten One
Posts : 154 Join date : 2013-08-24
| Subject: Re: Nakamura Clan Thu Sep 05, 2013 9:42 pm | |
| your SS rank is not approve just cause its SS and we dont go that high rank wise also seems like an auto hit. Eye for an eye needs a set amount of tiem the doujutsu is deactivated and also specify its just that current type of doujutsu (third tomoe to mangekyo type of difference) next the chakra absorption one, does it require you to touch? how much chakra exactly
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| | | Emi Nakamura Chuunin
Posts : 45 Join date : 2013-09-04 Age : 25 Location : San Diego, California
| Subject: Re: Nakamura Clan Sat Sep 07, 2013 7:51 am | |
| Edits have been made.
How exactly does one add more weakness to Amenonuhoko? They were given within the jutsu how to avoid getting into the jutsu and its not like a bunch of people are going to be running around using Amenonuhoko. The Absolute Eye is a rare Doujutsu bestowed upon only three individuals, that small compared to how big the clan would be by now. Also, Amenonuhoko results in either the lost of the Doujutsu, that means all stages of the Doujutsu, or blindness, or death.
If there's a suggestion you have so that Amenonuhoko can be nerfed a little bit, please make them. Because I'm unable to think how to further weaken the jutsu. | |
| | | Loki Forgotten One
Posts : 154 Join date : 2013-08-24
| Subject: Re: Nakamura Clan Sat Sep 07, 2013 11:34 am | |
| well for starters its description makes it seem like a genjutsu and a ninjutsu. You still need to add a chakra amount and some kind of physical touch or something. And for oppressive rain ill allow taking an element (fuuinjutsu and medical included) but not whole types like ninjutsu or genjutsu. (types of genjutsu like audio, visual and etcetera) and you have a technique that will shatter any technique as long as you are ranked enough. I would say a move like that would be limited to just B and down and have the cost always be that of an A rank. Maybe im all to sure about it cause it pretty much just a defense that never fails.
Also im going to ask you make a jutsu for each stage of the eye. Similar to the sharingan for the uchiha. so that way we know who has what in each jutsu list.
For the stages of your doujutsu your ascending eye can be purchased regularly and awakened and ascended must be requested via request topic. | |
| | | Emi Nakamura Chuunin
Posts : 45 Join date : 2013-09-04 Age : 25 Location : San Diego, California
| Subject: Re: Nakamura Clan Sun Sep 08, 2013 8:30 am | |
| Desired edits have been made.
For Amenonuhoko, the rays are light are the things that would be the physical touch, or whatever needed to cast the Jutsu. Which is why if the desired target simply moves out of the way of the rays of light, the Jutsu would fail and what ever the light hits is what the Jutsu would be cast on.
Added amount of chakra needed for Amenonuhoko and Mystic Eye. Technique acquired are placed underneath their respective 'eye stage'. | |
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